70 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
Unlocked at level 11
Damage is increased by 10% each time damage is dealt. Max 10 stacks.
Siphon Blood's damage turns into Poison.
Unlocked at level 35
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.
Reanimation
Unlocked at level 9
Commanded skeletons go into a frenzy, gaining 25% increased attack speed while they attack the target.
Unlocked at level 19
Consume corpses within 60 yards to restore 10 Essence per corpse.
Corpses
Unlocked at level 16
Each corpse consumed also restores 3% health.
Unlocked at level 53
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.
Blood & Bone
Unlocked at level 30
Leaves a corpse at your original location when used.
Unlocked at level 49
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Enemies hit are also stunned for 2 seconds.
Bone Armor's damage is turned into Poison.
Unlocked at level 29
Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.
Unlocked at level 8
Corpse Lance has a 20% chance to ricochet to one additional target.
Corpse Lance's damage turns into Poison.
Unlocked at level 34
Last updated on Jan 23, 2024 3:57 AM PST