This is a Signature spell. Signature spells are free to cast.
Lob an explosive skull that deals 155% weapon damage as Fire to all enemies within 8 yards.
Primary
Unlocked at level 21
Ghost Bomb
In addition to the base explosion, the skull creates a larger blast that deals an additional 30% weapon damage as Cold to all other enemies within 28 yards.
Call forth a swarm of fiery bats to burn enemies in front of you for 475% weapon damage as Fire.
Secondary
Unlocked at level 5
Cloud of Bats
Call forth a swirl of bats that damage nearby enemies for 425% weapon damage as Fire. The damage of the bats increases every second, up to a maximum of 850% weapon damage after 3 seconds.
Raise a wall of zombies 28 yards wide from the ground that blocks enemies and attacks them for 1200% weapon damage as Physical over 6 seconds.
Decay
Unlocked at level 28
Communing with Spirits
Summon a circle of spirits for 6 seconds that deals 1200% weapon damage as Cold, Chills nearby enemies by 60%, and reduces their damage dealt by 25% for 3 seconds.
Cause acid to rain down, dealing an initial 300% weapon damage as Poison, followed by 360% weapon damage as Poison over 3 seconds to enemies who remain in the area.
Decay
Unlocked at level 22
Lob Blob Bomb
The acid on the ground forms into a slime that irradiates nearby enemies for 600% weapon damage as Poison over 5 seconds.
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Heal
Loyalty
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Loyalty
Onslaught
Cooldown:20 seconds
Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3.00 seconds based on the Templar's Strength.