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This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.
Corpses
Unlocked at level 8
Enemies become brittle increasing their chance to be crit by 5% for 5 seconds each time they are hit with Corpse Lance.
Corpse Lance's damage turns into Cold.
Unlocked at level 21
Cost: 20 Essence
Summon a piercing projectile that causes 500% weapon damage as Physical to all enemies it passes through.
Secondary
Unlocked at level 2
Each enemy hit has their attack speed reduced by 20% and your attack speed is increased by 3% for 3 seconds stacking up to 10 times.
Bone Spear's damage turns into Cold.
Unlocked at level 25
Cost: 40 Essence
Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds.
Unlocked at level 5
Risen mages leave a corpse behind when they die or expire.
Unlocked at level 11
Consume corpses within 60 yards to restore 10 Essence per corpse.
Unlocked at level 16
Increases maximum life by 2% for 2 seconds for each corpse devoured.
Unlocked at level 23
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
You pull in all health globes within 40 yards while siphoning.
Unlocked at level 17
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.
Blood & Bone
Unlocked at level 30
Provides an additional charge but doubles the health cost.
Unlocked at level 60
Last updated on Sep 13, 2023 11:31 PM PDT