Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.
Create a runic circle of protection on the ground for 6 seconds that reduces all damage taken by 55% for all allies inside.
Defensive
Unlocked at level 22
Intervene
Dash to the target location, granting a shield that absorbs up to 107,284 damage for 3 seconds to allies within 11 yards and then creating Inner Sanctuary.
Absorb amount is increased by 28% of your Health Globe Healing Bonus.