70 male
34 male
9 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cooldown: 45 seconds
Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 120% of your weapon damage as Physical per hit.
Defensive
Unlocked at level 4
Your Zombie Dogs gain an infectious bite that deals 120% of your weapon damage as Poison over 3 seconds.
Unlocked at level 12
This is a Signature spell. Signature spells are free to cast.
Release a handful of toads that deal 190% weapon damage as Poison to enemies they come in contact with.
Primary
Unlocked at level 11
Mutate to yellow toads that deal 190% weapon damage as Poison and have a 15% chance to Confuse affected enemies for 4 seconds.
Unlocked at level 51
Cooldown: 120 seconds
Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% for 20 seconds.
Voodoo
Unlocked at level 25
The Fetish increases the damage of all nearby allies by 15%.
Unlocked at level 44
Cost: 250 Mana
Cooldown: 8 seconds
Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage.
Decay
Unlocked at level 61
Turn the piranhas into zombie piranhas. The piranhas will leap out from the pool savagely at nearby enemies
Unlocked at level 63
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Unlocked at level 16
Gain 15% of your maximum Life when you activate Spirit Walk.
Unlocked at level 53
Cooldown: 60 seconds
Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.
Unlocked at level 19
The Gargantuan is surrounded by a poison cloud that deals 135% weapon damage as Poison per second to nearby enemies.
Unlocked at level 48
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage.
Passive: The Scoundrel's special attacks have a 50.00% chance to fire 3 bolts based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 15
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Cooldown: 18 seconds
Charms an enemy to fight for you for 8 seconds.
Cooldown: 20 seconds
Conjures a pool of energy that deals 330% weapon damage as Arcane over 5.00 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage.
Last updated on Jan 4, 2024 1:33 PM PST