70 male
70 female
1 female
1 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 10 Essence
Curse the target area. Cursed enemies heal the attacker for 2% of their total health when they are struck. Lasts 30 seconds.
Curses
Unlocked at level 17
Now curses the ground, healing you for 1.0% of your maximum life every second for each enemy in the cursed area.
Unlocked at level 59
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.
Blood & Bone
Unlocked at level 30
Provides an additional charge but doubles the health cost.
Unlocked at level 60
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.
Reanimation
Unlocked at level 9
Commanded skeletons go into a frenzy, gaining 25% increased attack speed while they attack the target.
Unlocked at level 19
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
Unlocked at level 11
Damage is increased by 10% each time damage is dealt. Max 10 stacks.
Siphon Blood's damage turns into Poison.
Unlocked at level 35
Cooldown: 120 seconds
Raise a massive skeletal army to pummel the targeted location dealing 12,000% weapon damage as Physical in a 15 yard radius.
Unlocked at level 22
Skeletons will rise from the ground and attack random targets for 50,000% total weapon damage as Physical over 4 seconds.
Unlocked at level 42
Target an area reviving up to 10 corpses within 20 yards for 15 seconds.
Corpses
Damage taken is reduced by 1% for each revived minion active.
Unlocked at level 26
Last updated on Jan 20, 2024 11:40 PM PST