70 male
Hardcore
70 female
33 female
30 male
1 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Throw a jar with 4 spiders that attack nearby enemies for a total of 576% weapon damage as Physical before dying.
Primary
Unlocked at level 3
Throw a jar with widowmaker spiders deal a total of 700% weapon damage as Physical.
Unlocked at level 33
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Secondary
Unlocked at level 12
The spirit returns 4291 Life per second.
Haunt's damage turns into Fire.
Unlocked at level 18
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 16
Gain 20% of your maximum Mana when you activate Spirit Walk.
Unlocked at level 29
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Terror
Unlocked at level 9
Increase your Armor by 10% per harvested enemy and reduce their movement speed by 80% for 5 seconds.
Unlocked at level 32
Cost: 100 Mana
Bombard an enemy with 4 spirit bolts that deal a total of 600% weapon damage as Cold.
Decay
Unlocked at level 17
An additional 3 spirits seek out other enemies and deal 65% weapon damage as Fire.
Cooldown: 120 seconds
Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% for 20 seconds.
Voodoo
Unlocked at level 25
The ritual restores 250 Mana per second while standing in the ritual area.
Unlocked at level 37
Last updated on Apr 22, 2024 7:37 AM PDT