70 male
70 male
70 male
70 male
70 male
70 male
70 male
70 male
70 male
19 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Fury per attack
Swing for 220% weapon damage. Frenzy's attack speed increases by 15% for 4 seconds with each swing. This effect stacks up to 5 times.
Primary
Unlocked at level 11
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 535% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Create a shockwave that deals 505% weapon damage to all enemies within 22 yards in front of you.
Unlocked at level 7
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 150% additional Armor for 4 seconds after landing.
Unlocked at level 14
Cost: 1 charge
Deal 300% weapon damage to all nearby enemies. You heal 4% of your maximum Life for each enemy hit.
Revenge has a 15% chance to gain a charge each time you are hit. Maximum 2 charges.
Might
Unlocked at level 13
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 14
Cost: 25 Fury
Cooldown: 60 seconds
Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Unlocked at level 10
Last updated on Jan 13, 2024 11:19 AM PST