70 male - Seasonal Hero
70 male
70 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cooldown: 30 seconds
Active: Your raven deals an additional 500% damage on its next attack.
Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
Hunting
Unlocked at level 17
Active: Your boar charges to you, then taunts all enemies within 20 yards for 5 seconds.
Passive: Summons a boar companion that attacks enemies for 50% of your weapon damage as Physical.
The boar increases your and your party's Life regeneration by 10,728 and resistance to all elements by 20%.
Unlocked at level 41
Cost: 12 Hatred
Shoot at random nearby enemies for 675% weapon damage while moving at 75% of normal movement speed.
Requires Weapon
Archery
Unlocked at level 19
Movement speed increased to 100% of normal running speed while strafing.
Strafe's damage turns into Lightning.
Unlocked at level 29
Cost: 14 Discipline
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 8
Gain 100% movement speed while invisible.
Unlocked at level 14
Cooldown: 10 seconds
Throw knives out in a spiral around you, dealing 620% weapon damage to all enemies within 20 yards. Your knives will also Slow the movement of enemies by 60% for 1 second.
Devices
Gain 40% additional armor for 6 seconds.
Fan of Knives' damage turns into Cold.
Unlocked at level 32
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Unlocked at level 13
Gain 45 Discipline over 15 seconds instead of restoring it immediately.
Unlocked at level 44
Generate: 4 Hatred
Fire a magically imbued arrow that seeks out enemies for 155% weapon damage and has a 35% chance to pierce through them.
Requires Bow
Primary
Unlocked at level 1
Each consecutive pierce increases the damage of the arrow by 70%.
Hungering Arrow's damage turns into Cold.
Unlocked at level 42
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on 01 May 2024 20:06 BST