70 female
70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Secondary
Unlocked at level 12
Haunted enemies take 20% more damage from your attacks.
Haunt's damage turns into Poison.
Unlocked at level 48
Cost: 250 Mana
Cooldown: 8 seconds
Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage.
Decay
Unlocked at level 61
Changes the damage dealt to 400% weapon damage as Cold over 8 seconds, chilling enemies for the entire duration.
Unlocked at level 69
Cooldown: 120 seconds
Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% for 20 seconds.
Voodoo
Unlocked at level 25
The Fetish increases the damage of all nearby allies by 15%.
Unlocked at level 44
Cooldown: 60 seconds
Incite paranoia in enemies, confusing them and causing some to be Charmed and fight for you for 12 seconds.
Terror
Unlocked at level 22
All enemies in the area of Mass Confusion deal 30% less damage for 12 seconds.
Unlocked at level 46
Cooldown: 15 seconds
Summon a Fetish Shaman for 12 seconds that will hex groups of enemies into chickens. Hexed enemies are unable to perform offensive actions.
Defensive
Transform into an angry chicken for up to 2 seconds that can explode for 1350% weapon damage as Poison to all enemies within 12 yards.
Unlocked at level 36
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Unlocked at level 16
Increase your movement speed by an additional 100% while in the spirit realm.
Unlocked at level 47
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Unlocked at level 5
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Unlocked at level 10
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Last updated on Sep 3, 2023 6:51 PM PDT