70 male
1 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Hatred
Fire a magically imbued arrow that seeks out enemies for 155% weapon damage and has a 35% chance to pierce through them.
Requires Bow
Primary
Unlocked at level 1
If the arrow successfully pierces the first enemy, the arrow splits into 3 arrows.
Hungering Arrow's damage turns into Lightning.
Unlocked at level 26
Cost: 25 Hatred
Fire a massive volley of arrows dealing 360% weapon damage to all enemies in the area.
Archery
Unlocked at level 22
Enemies hit are Chilled and have 8% increased chance to be Critically Hit for 3 seconds.
Unlocked at level 31
Cost: 14 Discipline
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 8
Gain 100% movement speed while invisible.
Unlocked at level 14
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Hunting
Unlocked at level 9
After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
Unlocked at level 33
Cooldown: 10 seconds
Throw knives out in a spiral around you, dealing 620% weapon damage to all enemies within 20 yards. Your knives will also Slow the movement of enemies by 60% for 1 second.
Devices
Gain 40% additional armor for 6 seconds.
Fan of Knives' damage turns into Cold.
Unlocked at level 32
Cost: 12 Hatred
Shoot at random nearby enemies for 675% weapon damage while moving at 75% of normal movement speed.
Requires Weapon
Unlocked at level 19
Movement speed increased to 100% of normal running speed while strafing.
Strafe's damage turns into Lightning.
Unlocked at level 29
Last updated on Mar 4, 2023 9:18 AM PST