Level | Skill | Skill Runes |
---|---|---|
1 |
Bone SpikesPrimary
Generate: 24 Essence Summon bone spikes from the ground dealing 120% weapon damage as Physical. |
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2 |
Bone SpearSecondary
Cost: 20 Essence Summon a piercing projectile that causes 500% weapon damage as Physical to all enemies it passes through. |
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3 |
Grim ScythePrimary
Generate: 12 Essence per enemy hit Slash with a summoned Scythe in front of you dealing 150% weapon damage as Physical. |
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4 |
Corpse ExplosionCorpses
Target an area exploding up to 5 corpses within 11 yards dealing 1050% weapon damage as Physical to enemies within 20 yards. |
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5 |
Skeletal MageSecondary
Cost: 40 Essence Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds. |
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8 |
Corpse LanceCorpses
Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target. |
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9 |
Command SkeletonsReanimation
Cost: 50 Essence Active: Command your skeletal minions to attack the target and increase their damage against it by 50%. Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack. |
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11 |
Siphon BloodPrimary
Generate: 15 Essence each time damage is dealt Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical. Siphon Blood heals you for 2% of your total health every second while channeled. |
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12 |
Death NovaSecondary
Cost: 20 Essence Unleash a Nova that deals 350% weapon damage as Poison to all enemies within 25 yards. |
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13 |
Command GolemReanimation
Cooldown: 45 seconds Active: Command the Golem to the targeted location where it collapses into a pile of 5 corpses. Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% weapon damage as Physical per attack. |
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14 |
DecrepifyCurses
Cost: 10 Essence A crippling curse that reduces the enemy units' movement speed by 75% and reduces damage of affected enemies by 30% for 30 seconds. |
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16 |
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17 |
LeechCurses
Cost: 10 Essence Curse the target area. Cursed enemies heal the attacker for 2% of their total health when they are struck. Lasts 30 seconds. |
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19 |
Bone ArmorBlood & Bone
Cooldown: 10 seconds Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs. |
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22 |
Army of the DeadReanimation
Cooldown: 120 seconds Raise a massive skeletal army to pummel the targeted location dealing 12,000% weapon damage as Physical in a 15 yard radius. |
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22 |
FrailtyCurses
Cost: 10 Essence A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds. |
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22 |
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25 |
Bone SpiritBlood & Bone
Launch a Bone Spirit that will seek enemies. Deals 4000% weapon damage as Physical on impact. You gain a charge every 15 seconds and can store up to 3 charges. Recharge time is reduced by 1 second for each corpse you consume. |
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30 |
Blood RushBlood & Bone
Cost: 5% Health Cooldown: 5 seconds Shed your mortal flesh and reappear up to 50 yards away. |
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38 |
Land of the DeadReanimation
Cooldown: 120 seconds All corpse skills can be used at will for 10 seconds. |
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61 |
SimulacrumBlood & Bone
Cost: 25% Health Cooldown: 120 seconds Create a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds. |
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