This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 6 Fury per attack
Hurl a throwing weapon at an enemy dealing 275% weapon damage.
Primary
Unlocked at level 17
The weapon ricochets to 3 enemies within 20 yards of each other.
Weapon Throw's damage turns into Fire.
Unlocked at level 25
Cost: 1 Charge
Generate: 15 Fury
Rush forward knocking back and dealing 600% weapon damage to enemies along your path.
You gain a charge every 10 seconds and can have up to 1 charge stored at a time.
Might
Unlocked at level 21
Increase the damage to 1050% weapon damage as Fire.
Unlocked at level 27
Cost: 25 Fury
Throw a spear that pierces enemies and deals 500% weapon damage.
Secondary
Unlocked at level 26
Expend all remaining Fury to deal 20% weapon damage for every point of Fury expended to enemies within 9 yards of the impact location.
Unlocked at level 48
Cost: 20 Fury
Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.
Tactics
Unlocked at level 22
Gain 1% Critical Hit Chance for each enemy within 10 yards while under the effects of Battle Rage.
Unlocked at level 46
Cooldown: 30 seconds
Reduce all damage taken by 50% and gain Immunity to all control-impairing effects for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 40% increased movement speed and knock enemies away as you run.
Unlocked at level 26
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 20 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active, gain 50% increased damage.
Unlocked at level 40
Cooldown: 10 seconds
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Unlocked at level 5
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Cooldown: 120 seconds
When you take fatal damage, the Templar rushes to your aid, knocking back enemies within 15 yards, healing you for 15.00% Life based on the Templar's Strength, and shielding you from all damage for 5 seconds.
Unlocked at level 20
Last updated on Feb 22, 2023 1:15 PM PST