33 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Hatred
Fire a magically imbued arrow that seeks out enemies for 155% weapon damage and has a 35% chance to pierce through them.
Requires Bow
Primary
Unlocked at level 1
If the arrow successfully pierces the first enemy, the arrow splits into 3 arrows.
Hungering Arrow's damage turns into Lightning.
Unlocked at level 26
Cost: 10 Hatred
Shoot a fire arrow that deals 300% weapon damage as Fire to all enemies it passes through.
Secondary
Unlocked at level 20
Shoot a ball of lightning that electrocutes enemies along its path for 300% weapon damage as Lightning.
Unlocked at level 24
Cost: 14 Discipline
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 8
Regenerate 15% Life while invisible.
Unlocked at level 33
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Hunting
Unlocked at level 13
Passive: Permanently increase maximum Discipline by 20.
Unlocked at level 19
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Unlocked at level 9
After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
Cost: 6 Discipline
Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops Slow the movement of enemies within 12 yards by 60%. This trap lasts 6 seconds.
Unlocked at level 4
Increase the slowing amount to 80%.
Unlocked at level 12
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Last updated on Sep 16, 2023 6:30 AM PDT