70 male
53 male - Seasonal Hero
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Hatred
Throw a knife that impales an enemy for 750% weapon damage.
Secondary
Unlocked at level 2
Critical Hits deal 330% additional damage.
Unlocked at level 58
Cost: 14 Discipline
Draw in the power of the shadows, gaining 26,821 Life per Hit for 5 seconds.
Life per Hit gained is increased by 25% of your Life per Kill.
Defensive
Unlocked at level 16
Slow the movement speed of enemies within 30 yards by 80% for 5 seconds.
Unlocked at level 21
Cost: 3 Discipline
Mark an enemy. The marked enemy takes 15% additional damage for the next 30 seconds.
Hunting
When the enemy is killed, the mark spreads to the closest 3 enemies within 30 yards. This effect can chain repeatedly.
Unlocked at level 27
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Unlocked at level 13
Restore 75 Hatred.
Preparation has a 20 second cooldown.
Unlocked at level 25
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Unlocked at level 9
After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
Unlocked at level 33
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Unlocked at level 8
Gain 100% movement speed while invisible.
Unlocked at level 14
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Cooldown: 8 seconds
Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage.
Passive: The Scoundrel's special attacks have a 50.00% chance to fire 3 bolts based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 15
Last updated on Jan 30, 2021 3:34 AM PST