70 male
63 female
12 male
1 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
Unlocked at level 11
Essence gained is increased to 20 while you are at full health.
Unlocked at level 51
Cost: 40 Essence
Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds.
Secondary
Unlocked at level 5
Consumes all Essence to summon a powerful minion. The minion's damage is increased by 3% for every point of Essence consumed.
Unlocked at level 29
Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.
Corpses
Unlocked at level 8
Spend 2% of your total health to launch an additional lance from yourself towards the target that deals 525% weapon damage as Physical.
Unlocked at level 56
Cooldown: 120 seconds
Raise a massive skeletal army to pummel the targeted location dealing 12,000% weapon damage as Physical in a 15 yard radius.
Reanimation
Unlocked at level 22
Cost: 20% health
Raise a storm of the dead that surround you damaging enemies for 15,500% weapon damage as Physical over 5 seconds.
Unlocked at level 54
Cost: 10 Essence
Curse the target area. Cursed enemies heal the attacker for 2% of their total health when they are struck. Lasts 30 seconds.
Curses
Unlocked at level 17
Now curses the ground, healing you for 1.0% of your maximum life every second for each enemy in the cursed area.
Unlocked at level 59
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.
Blood & Bone
Unlocked at level 30
Provides an additional charge but doubles the health cost.
Unlocked at level 60
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on May 23, 2022 5:07 PM PDT