70 male
70 male
1 male
1 male
Hardcore
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Fury per attack
Swing for 220% weapon damage. Frenzy's attack speed increases by 15% for 4 seconds with each swing. This effect stacks up to 5 times.
Primary
Unlocked at level 11
Increase Fury generated to 6.
Frenzy's damage turns into Cold.
Unlocked at level 22
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 340% weapon damage.
While whirlwinding, you move at 100% movement speed.
Secondary
Unlocked at level 20
Turns Whirlwind into a torrent of magma that deals 400% weapon damage as Fire.
Unlocked at level 59
Cooldown: 30 seconds
Reduce all damage taken by 50% and gain Immunity to all control-impairing effects for 5 seconds.
Defensive
Unlocked at level 22
Instantly heal for 35% of maximum Life when activating Ignore Pain.
Unlocked at level 58
Cooldown: 30 seconds
Cause a massive avalanche of rocks to fall on an area dealing 2400% weapon damage to all enemies caught in its path.
Cooldown is reduced by 1 second for every 25 Fury you spend.
Might
Unlocked at level 61
Chunks of molten lava are randomly launched at nearby enemies, dealing 6600% weapon damage as Fire over 5 seconds.
Unlocked at level 62
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 20 seconds. Each deals 270% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses Whirlwind and Leap.
Korlic wields a massive polearm and uses Cleave and Furious Charge.
Madawc dual-wields axes and uses Weapon Throw and Seismic Slam.
Rage
Unlocked at level 25
The Ancients deal 540% weapon damage as Fire with each attack.
Unlocked at level 31
Cost: 25 Fury
Cooldown: 60 seconds
Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Increase Earthquake's damage to 6000% weapon damage as Fire.
Unlocked at level 50
Cooldown: 8 seconds
Ranged attack that explodes on impact, dealing 120% weapon damage as Arcane to enemies within 10 yards and has a 100% chance to Stun enemies for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 20 seconds
Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Cooldown: 18 seconds
Charms an enemy to fight for you for 8 seconds.
Unlocked at level 15
Last updated on Mar 19, 2023 10:29 PM PDT