70 male - Seasonal Hero
70 female
70 male
1 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Shoot a deadly Poison Dart that deals 185% weapon damage as Poison and an additional 40% weapon damage as Poison over 2 seconds.
Primary
Unlocked at level 1
Shoot 3 Poison Darts that deal 110% weapon damage as Poison each.
Unlocked at level 6
Cost: 250 Mana
Cooldown: 8 seconds
Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage.
Decay
Unlocked at level 61
The pool of piranhas becomes a tornado of piranhas that lasts 4 seconds. Nearby enemies are periodically sucked into the tornado.
Increases the cooldown to 16 seconds.
Unlocked at level 65
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 16
Increase the duration of Spirit Walk to 3 seconds.
Unlocked at level 23
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Secondary
Unlocked at level 12
Haunted enemies take 20% more damage from your attacks.
Haunt's damage turns into Poison.
Unlocked at level 48
Cooldown: 120 seconds
Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% for 20 seconds.
Voodoo
Unlocked at level 25
The Fetish increases the damage of all nearby allies by 15%.
Unlocked at level 44
Summon an army of 5 dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 180% of your weapon damage as Physical.
Unlocked at level 30
Increase number of dagger-wielding Fetishes summoned by 3.
Unlocked at level 46
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Last updated on Feb 24, 2023 8:54 AM PST