Active: Your mystic ally has its damage increased by 50% for 10 seconds.
Passive: A mystic ally fights by your side. The ally deals 130% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.
Focus
Unlocked at level 22
Fire Ally
Active: Your mystic ally splits into 2 allies that explode for 1920% weapon damage as Fire.
Passive: A mystic ally fights by your side that increases your damage by 10%.
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.
Techniques
Unlocked at level 21
Cyclone
While your vortex is at 3 or more stacks, Critical Hits have a chance to spawn a lightning tornado that periodically electrocutes nearby enemies for 95% weapon damage as Lightning. Each spawned lightning tornado lasts 3 seconds.
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.
Focus
Unlocked at level 61
Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
Ranged attack that explodes on impact, dealing 120% weapon damage as Arcane to enemies within 10 yards and has a 100% chance to Stun enemies for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Powered Shot
Hysteria
Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 3% for 3.00 seconds based on the Scoundrel's Dexterity.
Unlocked at level 10
Hysteria
Piercing Shot
Cooldown:20 seconds
Ranged attack that pierces that deals 500% weapon damage and increases damage done to enemies by 10% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 15
Piercing Shot
Vanish
Cooldown:120 seconds
When you take fatal damage, the Scoundrel conceals you from enemies for 3.00 seconds based on the Scoundrel's Dexterity, allowing you to escape your death.
The Enchantress casts a guided orb that deals 150% weapon damage as Arcane to enemies within 15 yards and slows them by 80% for 3.00 seconds based on the Enchantress's Intelligence.
Unlocked at level 15
Temporal Pulse
Amplification
Increases your static elemental damage bonuses by 5.00% based on the Enchantress's Intelligence.
Unlocked at level 20
Amplification
Powered Shield
Reduces damage by 6% from ranged attacks, increases Armor by 3% and slows melee attackers by 60% for 3.00 seconds for you and the Enchantress based on her Intelligence.
Unlocked at level 25
Powered Shield
Focused Mind
A 40 yard aura that increases attack speed for you and the Enchantress by 3.00% based on the Enchantress's Intelligence.