Level | Skill |
---|---|
10 |
|
10 |
|
13 |
|
16 |
|
20 |
ProdigyWhen you cast a Signature spell, you gain 5 Arcane Power. The following skills are Signature spells: |
24 |
Astral PresenceIncrease your maximum Arcane Power by 20 and Arcane Power regeneration by 2.5 per second. |
27 |
IllusionistWhen you take more than 15% of your maximum Life in damage within 1 second, the cooldowns on Mirror Image, Slow Time, and Teleport are reset. When you use Mirror Image, Slow Time, or Teleport, your movement speed is increased by 30% for 3 seconds. |
30 |
Cold BloodedEnemies chilled or frozen by you take 10% more damage from all sources for the duration of the chill or Freeze. |
34 |
ConflagrationFire damage dealt to enemies applies a burning effect, increasing their chance to be critically hit by 6% for 3 seconds. |
37 |
|
40 |
Galvanizing WardAs long as you have not taken damage in the last 5 seconds you gain a protective shield that absorbs the next 60% of your Life in damage. |
45 |
|
50 |
DominanceKilling an enemy grants a shield that absorbs 2% of your Life in damage for 3 seconds. This effect can stack up to 10 times. Refreshing Dominance will set the shield to its maximum possible potency and each stack will increase its total duration by 0.5 seconds. |
55 |
Arcane DynamoWhen you cast a Signature spell, you gain a Flash of Insight. After 5 Flashes of Insight, your next non-Signature spell deals 60% additional damage. The following skills are Signature spells: |
60 |
Unstable AnomalyWhen you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds. This effect may occur once every 60 seconds. |
64 |
Unwavering WillStanding still for 1.5 seconds increases the following attributes: Armor: 20% |
66 |
|
68 |
Elemental ExposureDamaging enemies with Arcane, Cold, Fire or Lightning will cause them to take 5% more damage from your attacks for 5 seconds. Each different damage type applies a stack, stacking up to 4 times. Elemental damage from your weapon contributes to Elemental Exposure. |