Level | Skill |
---|---|
10 |
|
10 |
Fueled by DeathConsuming a corpse increases your movement speed by 3% for 5 seconds. This effect can stack up to 10 times. |
14 |
|
16 |
Bone PrisonBone Spear, Bone Spikes, and Bone Spirit have a 30% chance to trap enemies in a Bone Prison for 3 seconds. |
20 |
|
20 |
Commander of the Risen DeadThe Essence cost of Command Skeletons and the cooldown of Command Golem are reduced by 30%. |
24 |
|
27 |
Rigor MortisPoison abilities also slow enemies by 30% and reduce their attack speed by 30% for 5 seconds. |
30 |
|
31 |
|
38 |
|
40 |
|
41 |
Final ServiceWhen you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds. |
45 |
|
50 |
|
55 |
SerrationBone Spikes, Bone Spear, and Bone Spirit deal 1% increased damage for every 1.5 yards from you, up to a maximum of 20%. |
64 |
|
66 |
Blood for BloodPicking up a health globe removes the health cost of the next Blood spell. This effect can stack up to 10 times. |
68 |
Blood is PowerAfter cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used. |
70 |
Rathma's ShieldYou cannot lose Life for 4 seconds after using Land of the Dead, Army of the Dead, or Simulacrum. This effect cannot occur more than once every 60 seconds. |