Cost: 75 Spirit
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.
Level | Skill Rune |
---|---|
27 |
Master of WindWhile your vortex is at 3 or more stacks, enemies damaged by Sweeping Wind for 3 consecutive seconds are Frozen for 2 seconds. Enemies cannot be frozen by Sweeping Wind more than once every 3 seconds. Sweeping Wind's damage turns into Cold. |
33 |
Blade StormIntensify the vortex, increasing the damage per stack to 145% weapon damage. This increases the damage with 3 stacks to 435% weapon damage. |
38 |
Fire StormIncrease the radius of the vortex to 14 yards. Sweeping Wind's damage turns into Fire. |
46 |
Inner StormAs long as your vortex is at 3 or more stacks, you gain 8 Spirit per second. Sweeping Wind's damage turns into Holy. |
56 |
CycloneWhile your vortex is at 3 or more stacks, Critical Hits have a chance to spawn a lightning tornado that periodically electrocutes nearby enemies for 95% weapon damage as Lightning. Each spawned lightning tornado lasts 3 seconds. Sweeping Wind's damage turns into Lightning. |