Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.
Defensive
Unlocked at level 4
Crippling Light
Enemies that are Blinded deal 25% reduced damage for 5 seconds after the Blind wears off.
Active: Your mystic ally has its damage increased by 50% for 10 seconds.
Passive: A mystic ally fights by your side. The ally deals 130% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.
Focus
Unlocked at level 22
Earth Ally
Active: Your mystic ally turns into a boulder for 8 seconds. The boulder deals 4500% weapon damage as Physical every second and rolls toward nearby enemies, knocking them up.
Passive: A mystic ally fights by your side that increases your Life by 20%.
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Crippling Shot
Hysteria
Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 3% for 3.00 seconds based on the Scoundrel's Dexterity.
Conjures a pool of energy that deals 330% weapon damage as Arcane over 5.00 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage.